The first series of posts I’m going to do is a sort of codex review for the Tyranids. It’ll be unit-by-unit, covering every unit in the book and then a few list build ideas and tactics to go along with it. I have played about 10 games against the ‘nids and a couple with them on Vassal, and my experiences have been interesting.
To be honest, I feel sorry for the die-hard Tyranid fans. It’s not that their codex is bad; it’s just that it is not on the same level as the recent codices, namely IG and Wolves. I think that when a codex comes out, it should be slightly more powerful than the previous one. The ‘nid codex was a small step backwards. While not a problem at the moment, in five years I think the codex will be crap, unlike IG & SW.
In the period since its release, a certain build seems to be very popular. That is the dual troop-tervigon build, usually with 6-9 hive guard and 3 Trygons. Podded Zoanthropes sometimes replace the hive guard. In the posts to come I will talk about the strengths and weaknesses of this build, along with some other lists that I feel have gone under the proverbial radar.